PresetShaders

Inheritance: java.lang.Object, java.lang.Enum

public enum PresetShaders extends Enum<PresetShaders>

Questo definisce gli shader interni predefiniti utilizzati dal renderer.

Campi

CampoDescrizione
CUSTOMIZEDSet di shader personalizzato dell’utente
DEFAULTUsa gli shader predefiniti per i materiali phong/lambert/pbr

Metodi

MetodoDescrizione
valueOf(Class arg0, String arg1)
compareTo(E arg0)
describeConstable()
equals(Object arg0)
getClass()
getDeclaringClass()
hashCode()
name()
notify()
notifyAll()
ordinal()
toString()
valueOf(String name)
values()
wait()
wait(long arg0)
wait(long arg0, int arg1)

CUSTOMIZED

public static final PresetShaders CUSTOMIZED

Set di shader personalizzato dell’utente

DEFAULT

public static final PresetShaders DEFAULT

Usa gli shader predefiniti per i materiali phong/lambert/pbr

valueOf(Class arg0, String arg1)

public static T <T>valueOf(Class<T> arg0, String arg1)

Parameters:

ParametroTipoDescrizione
arg0java.lang.Class
arg1java.lang.String

Returns: T

compareTo(E arg0)

public final int compareTo(E arg0)

Parameters:

ParametroTipoDescrizione
arg0E

Returns: int

describeConstable()

public final Optional<Enum.EnumDesc<E>> describeConstable()

Returns: java.util.Optional<java.lang.Enum.EnumDesc>

equals(Object arg0)

public final boolean equals(Object arg0)

Parameters:

ParametroTipoDescrizione
arg0java.lang.Object

Returns: boolean

getClass()

public final native Class<?> getClass()

Returns: java.lang.Class

getDeclaringClass()

public final Class<E> getDeclaringClass()

Returns: java.lang.Class

hashCode()

public final int hashCode()

Returns: int

name()

public final String name()

Returns: java.lang.String

notify()

public final native void notify()

notifyAll()

public final native void notifyAll()

ordinal()

public final int ordinal()

Returns: int

toString()

public String toString()

Returns: java.lang.String

valueOf(String name)

public static PresetShaders valueOf(String name)

Parameters:

ParametroTipoDescrizione
nomejava.lang.String

Returns: PresetShaders

values()

public static PresetShaders[] values()

Returns: com.aspose.threed.PresetShaders[]

wait()

public final void wait()

wait(long arg0)

public final void wait(long arg0)

Parameters:

ParametroTipoDescrizione
arg0long

wait(long arg0, int arg1)

public final void wait(long arg0, int arg1)

Parameters:

ParametroTipoDescrizione
arg0long
arg1int