MatrixProjection
RendererVariableManager.MatrixProjection property
射影変換の行列
public FMatrix4 MatrixProjection { get; set; }
関連項目
- struct FMatrix4
- class RendererVariableManager
- 名前空間 Aspose.ThreeD.Render
- 組み立て Aspose.3D
射影変換の行列
public FMatrix4 MatrixProjection { get; set; }
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