## PostProcessing.Input property

이 사후 처리 입력

```csharp
public abstract ITextureUnit Input { get; set; }
```

### 또한보십시오

* interface [ITextureUnit](../../itextureunit/)
* class [PostProcessing](../)
* 네임스페이스 [Aspose.ThreeD.Render](../../postprocessing/)
* 집회 [Aspose.3D](../../../)

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