StencilMask
RenderState.StencilMask property
테스트가 완료되면 참조 및 저장된 스텐실 값 모두와 AND 처리되는 마스크를 가져오거나 설정합니다.
public uint StencilMask { get; set; }
또한보십시오
- class RenderState
- 네임스페이스 Aspose.ThreeD.Render
- 집회 Aspose.3D
테스트가 완료되면 참조 및 저장된 스텐실 값 모두와 AND 처리되는 마스크를 가져오거나 설정합니다.
public uint StencilMask { get; set; }
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