Bone.Transform
Bone.Transform property
Gets or sets the transform matrix of the node containing the bone.
public Matrix4 Transform { get; set; }
See Also
- struct Matrix4
- class Bone
- namespace Aspose.ThreeD.Deformers
- assembly Aspose.3D
Gets or sets the transform matrix of the node containing the bone.
public Matrix4 Transform { get; set; }