Class SkinDeformer
A skin deformer contains multiple bones to work, each bone blends a part of the geometry by control point’s weights.
public class SkinDeformer : Deformer
Constructors
| Name | Description | 
|---|
| SkinDeformer() | Initializes a new instance of the SkinDeformer class. | 
| SkinDeformer(string) | Initializes a new instance of the SkinDeformer class. | 
Properties
| Name | Description | 
|---|
| Bones { get; } | Gets all bones that the skin deformer contains | 
| virtual Name { get; set; } | Gets or sets the name. | 
| Owner { get; } | Gets the geometry which owns this deformer | 
| Properties { get; } | Gets the collection of all properties. | 
Methods
| Name | Description | 
|---|
| FindProperty(string) | Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name) | 
| GetProperty(string) | Get the value of specified property | 
| RemoveProperty(Property) | Removes a dynamic property. | 
| RemoveProperty(string) | Remove the specified property identified by name | 
| SetProperty(string, object) | Sets the value of specified property | 
See Also