FbxLoadOptions

FbxLoadOptions class

Load options for Fbx format.

public class FbxLoadOptions : LoadOptions

Constructors

Name Description
FbxLoadOptions() Constructor of FbxLoadOptions
FbxLoadOptions(FileFormat) Constructor of FbxLoadOptions

Properties

Name Description
Encoding { get; set; } Gets or sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use.
FileFormat { get; } Gets the file format that specified in current Save/Load option.
FileName { get; set; } The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material.
FileSystem { get; set; } Allow user to handle how to manage the external dependencies during load/save.
KeepBuiltinGlobalSettings { get; set; } Gets or sets whether to keep the builtin properties in GlobalSettings which have a native property replacement in AssetInfo. Set this to true if you want the full properties in GlobalSettings Default value is false
LookupPaths { get; set; } Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.

See Also