FbxSaveOptions.ReusePrimitiveMesh
FbxSaveOptions.ReusePrimitiveMesh property
Reuse the mesh for the primitives with same parameters, this will significantly reduce the size of FBX output which scene was constructed by large set of primitive shapes(like imported from CAD files). Default value is false
public bool ReusePrimitiveMesh { get; set; }
See Also
- class FbxSaveOptions
- namespace Aspose.ThreeD.Formats
- assembly Aspose.3D