GltfLoadOptions

GltfLoadOptions class

Load options for glTF format

public class GltfLoadOptions : LoadOptions

Constructors

NameDescription
GltfLoadOptions()Constructor of GltfLoadOptions

Properties

NameDescription
Encoding { get; set; }Gets or sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use.
FileFormat { get; }Gets the file format that specified in current Save/Load option.
FileName { get; set; }The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material.
FileSystem { get; set; }Allow user to handle how to manage the external dependencies during load/save.
FlipTexCoordV { get; set; }Flip the v(t) coordinate in mesh’s texture coordinate, default value is true.
LookupPaths { get; set; }Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.

See Also