UsdSaveOptions.PrimitiveToMesh
UsdSaveOptions.PrimitiveToMesh property
Convert the primitive entities to mesh during the export. Or directly encode the primitives to the output file(will use Aspose’s extension definition for unofficial primitives like Dish, Torus) Default value is true.
public bool PrimitiveToMesh { get; set; }
See Also
- class UsdSaveOptions
- namespace Aspose.ThreeD.Formats
- assembly Aspose.3D