Class Text
Contents
[
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]Text class
Text profile, this profile describes contours using font and text.
public class Text : Profile
Constructors
Name | Description |
---|---|
Text() | The default constructor. |
Properties
Name | Description |
---|---|
Content { get; set; } | Content of the text |
Excluded { get; set; } | Gets or sets whether to exclude this entity during exporting.(Inherited from Entity .) |
Font { get; set; } | The font of the text. |
FontSize { get; set; } | Font size scale. |
virtual Name { get; set; } | Gets or sets the name.(Inherited from A3DObject .) |
ParentNode { get; set; } | Gets or sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes.(Inherited from Entity .) |
ParentNodes { get; } | Gets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing(Inherited from Entity .) |
Properties { get; } | Gets the collection of all properties.(Inherited from A3DObject .) |
Scene { get; } | Gets the scene that this object belongs to(Inherited from SceneObject .) |
Methods
Name | Description |
---|---|
FindProperty(string) | Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name)(Inherited from A3DObject .) |
GetBoundingBox() | Gets the bounding box of current entity in its object space coordinate system.(Inherited from Entity .) |
override GetEntityRendererKey() | Gets the key of the entity renderer registered in the renderer(Inherited from Profile .) |
GetProperty(string) | Get the value of specified property(Inherited from A3DObject .) |
RemoveProperty(Property) | Removes a dynamic property.(Inherited from A3DObject .) |
RemoveProperty(string) | Remove the specified property identified by name(Inherited from A3DObject .) |
SetProperty(string, object) | Sets the value of specified property(Inherited from A3DObject .) |
Examples
The following code shows how to create a 3D mesh from text using specified font file.
var font = FontFile.FromFile(@"CascadiaCode-Regular.otf");
var text = new Text();
text.Font = font;
text.Content = "ABC";
text.FontSize = 10;
var linear = new LinearExtrusion(text, 10).ToMesh();
var scene = new Scene(linear);
scene.Save(@"test.stl");
See Also
- class Profile
- namespace Aspose.ThreeD.Profiles
- assembly Aspose.3D