ITexture2D.Save

Save(string, string)

Save the texture content to external file.

public void Save(string path, string format)
ParameterTypeDescription
pathStringFile name to save.
formatStringImage format

Exceptions

exceptioncondition
IOException

See Also


Save(TextureData)

Save the texture content to external file.

public void Save(TextureData bitmap)
ParameterTypeDescription
bitmapTextureDataResult bitmap to save.

See Also