ITextureCubemap.Save
Save(CubeFaceData<string>, string)
public void Save(CubeFaceData<string> path, string format)
See Also
- struct CubeFaceData<T>
- interface ITextureCubemap
- namespace Aspose.ThreeD.Render
- assembly Aspose.3D
Save(CubeFaceData<TextureData>)
public void Save(CubeFaceData<TextureData> bitmap)
See Also
- struct CubeFaceData<T>
- class TextureData
- interface ITextureCubemap
- namespace Aspose.ThreeD.Render
- assembly Aspose.3D
Save(CubeFace, TextureData)
Save the specified side to memory
public void Save(CubeFace side, TextureData bitmap)
Parameter | Type | Description |
---|---|---|
side | CubeFace | |
bitmap | TextureData |
See Also
- enum CubeFace
- class TextureData
- interface ITextureCubemap
- namespace Aspose.ThreeD.Render
- assembly Aspose.3D