PushConstant class

A utility to provide data to shader through push constant.

public class PushConstant


Name Description
PushConstant() Constructor of the PushConstant


Name Description
Commit(ShaderStage, ICommandList) Commit prepared data to graphics pipeline.
Write(float) Write a float value to the constant
Write(FMatrix4) Write the matrix to the constant
Write(FVector3) Write a 3-component vector to the constant
Write(FVector4) Write a 4-component vector to the constant
Write(int) Write a int value to the constant
Write(float, float, float, float) Write a 4-component vector to the constant

See Also