RenderFactory.CreateTextureUnit

CreateTextureUnit(TextureType)

Create a texture unit that can be accessed by shader.

public abstract ITextureUnit CreateTextureUnit(TextureType textureType)
ParameterTypeDescription
textureTypeTextureTypeType of the texture

See Also


CreateTextureUnit()

Create a 2D texture unit that can be accessed by shader.

public ITextureUnit CreateTextureUnit()

See Also