TextureData.TextureData
TextureData(int, int, int, int, PixelFormat, byte[])
Constructor of TextureData
public TextureData(int width, int height, int stride, int bytesPerPixel, PixelFormat pixelFormat,
byte[] data)
Parameter | Type | Description |
---|---|---|
width | Int32 | |
height | Int32 | |
stride | Int32 | |
bytesPerPixel | Int32 | |
pixelFormat | PixelFormat | |
data | Byte[] |
See Also
- enum PixelFormat
- class TextureData
- namespace Aspose.ThreeD.Render
- assembly Aspose.3D
TextureData(int, int, PixelFormat)
Constructs a new TextureData
and allocate pixel data.
public TextureData(int width, int height, PixelFormat pixelFormat)
Parameter | Type | Description |
---|---|---|
width | Int32 | |
height | Int32 | |
pixelFormat | PixelFormat |
See Also
- enum PixelFormat
- class TextureData
- namespace Aspose.ThreeD.Render
- assembly Aspose.3D
TextureData()
Constructor of TextureData
public TextureData()
See Also
- class TextureData
- namespace Aspose.ThreeD.Render
- assembly Aspose.3D