Class TextureBase
TextureBase class
Base class for all concrete textures. Texture defines the look and feel of a geometry surface.
public class TextureBase : A3DObject
Constructors
Name | Description |
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TextureBase(string) | Initializes a new instance of the TextureBase class. |
Properties
Name | Description |
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Alpha { get; set; } | Gets or sets the default alpha value of the texture This is valid when the AlphaSource is PixelAlpha Default value is 1.0, valid value range is between 0 and 1 |
AlphaSource { get; set; } | Gets or sets whether the texture defines the alpha channel. Default value is None |
MagFilter { get; set; } | Gets or sets the filter for magnification. |
MinFilter { get; set; } | Gets or sets the filter for minification. |
MipFilter { get; set; } | Gets or sets the filter for mip-level sampling. |
virtual Name { get; set; } | Gets or sets the name.(Inherited from A3DObject .) |
Properties { get; } | Gets the collection of all properties.(Inherited from A3DObject .) |
UVRotation { get; set; } | Gets or sets the rotation of the texture |
UVScale { get; set; } | Gets or sets the UV scale. |
UVTranslation { get; set; } | Gets or sets the UV translation. |
WrapModeU { get; set; } | Gets or sets the texture wrap modes in U. |
WrapModeV { get; set; } | Gets or sets the texture wrap modes in V. |
WrapModeW { get; set; } | Gets or sets the texture wrap modes in W. |
Methods
See Also