LocalFileSystem
Contents
[
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]LocalFileSystem class
The LocalFileSystem
will maps the read/write operations to local directory.
public class LocalFileSystem : FileSystem
Constructors
Name | Description |
---|---|
LocalFileSystem(string) | Initialize a new LocalFileSystem with specified base directory. |
Methods
Name | Description |
---|---|
virtual Dispose() | Dispose the File system and release its resources. |
override ReadFile(string, IOConfig) | Create a stream for reading dependencies. |
override WriteFile(string, IOConfig) | Create a stream for writing dependencies. |
Examples
The following code shows how to import file, and provide dependent files in a given directory
var inputFile = "input.fbx";
var format = FileFormat.Detect(inputFile);
//create a load options instance and specify a zip file system
var opt = format.CreateLoadOptions();
opt.FileSystem = new LocalFileSystem("textures/");
//load the file
var scene = Scene.FromFile(inputFile, opt);
See Also
- class FileSystem
- namespace Aspose.ThreeD.Utilities
- assembly Aspose.3D