Quaternion.FromEulerAngle
FromEulerAngle(double, double, double)
Creates quaternion from given Euler angle
public static Quaternion FromEulerAngle(double pitch, double yaw, double roll)
Parameter | Type | Description |
---|---|---|
pitch | Double | Pitch in radian |
yaw | Double | Yaw in radian |
roll | Double | Roll in radian |
Return Value
Created quaternion
See Also
- struct Quaternion
- namespace Aspose.ThreeD.Utilities
- assembly Aspose.3D
FromEulerAngle(Vector3)
Creates quaternion from given Euler angle
public static Quaternion FromEulerAngle(Vector3 eulerAngle)
Parameter | Type | Description |
---|---|---|
eulerAngle | Vector3 | Euler angle in radian |
Return Value
Created quaternion
See Also
- struct Vector3
- struct Quaternion
- namespace Aspose.ThreeD.Utilities
- assembly Aspose.3D