Class BonePose
BonePose class
The BonePose contains the transformation matrix for a bone node
public class BonePose
Constructors
| Name | Description |
|---|---|
| BonePose() | The default constructor. |
Properties
| Name | Description |
|---|---|
| IsLocal { get; set; } | Gets or sets if the matrix is defined in local coordinate. |
| Matrix { get; set; } | Gets or sets the transform matrix of the node in current pose. |
| Node { get; set; } | Gets or sets the scene node, points to a skinned skeleton node |
See Also
- namespace Aspose.ThreeD
- assembly Aspose.3D