GlobalTransform.EulerAngles

GlobalTransform.EulerAngles property

Gets the rotation represented in Euler angles, measured in degree

public Vector3 EulerAngles { get; }

Examples

Scene scene = Scene.FromFile("test.fbx");
var tr = scene.RootNode.GlobalTransform;
Console.WriteLine($"EulerAngles = {tr.EulerAngles}");

See Also