Node.Material
Node.Material property
Gets or sets the first material associated with this node, if sets, will clear other materials
public Material Material { get; set; }
Property Value
The material.
Examples
Scene scene = new Scene();
var node = scene.RootNode.CreateChildNode(new Box());
node.Material = new LambertMaterial();
See Also
- class Material
- class Node
- namespace Aspose.ThreeD
- assembly Aspose.3D