Transform.EulerAngles
Transform.EulerAngles property
Gets or sets the rotation represented in Euler angles, measured in degree
public Vector3 EulerAngles { get; set; }
Examples
Node node = new Node();
node.Transform.EulerAngles = new Vector3(90, 0, 0);
See Also
- struct Vector3
- class Transform
- namespace Aspose.ThreeD
- assembly Aspose.3D