Transform.TransformMatrix
Transform.TransformMatrix property
Gets or sets the transform matrix.
public Matrix4 TransformMatrix { get; set; }
Remarks
Assign on this will reset the Translation, Scaling and Rotation, the GeometricRotation, GeometricScaling and GeometricTranslation will not be affected.
Examples
Node node = new Node();
node.Transform.TransformMatrix = Matrix4.Identity;
See Also
- struct Matrix4
- class Transform
- namespace Aspose.ThreeD
- assembly Aspose.3D