AmfSaveOptions
Contents
[
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]AmfSaveOptions class
Save options for AMF
Methods
constructor
Name | Description |
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constructor() | Constructor of AmfSaveOptions |
Result:
getEnableCompression
Name | Description |
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getEnableCompression() | Whether to use compression to reduce the final file size, default value is true |
Result:
setEnableCompression
Name | Description |
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setEnableCompression(value) | Whether to use compression to reduce the final file size, default value is true |
Result:
getExportTextures
Name | Description |
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getExportTextures() | Try to copy textures used in scene to output directory. |
Result:
setExportTextures
Name | Description |
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setExportTextures(value) | Try to copy textures used in scene to output directory. |
Result:
getFileFormat
Name | Description |
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getFileFormat() | Gets the file format that specified in current Save/Load option. |
Result:
getEncoding
Name | Description |
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getEncoding() | Gets or sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use. |
Result:
getFileSystem
Name | Description |
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getFileSystem() | Allow user to handle how to manage the external dependencies during load/save. |
Result:
setFileSystem
Name | Description |
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setFileSystem(value) | Allow user to handle how to manage the external dependencies during load/save. |
Result:
getLookupPaths
Name | Description |
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getLookupPaths() | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load. |
Result:
getFileName
Name | Description |
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getFileName() | The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material. |
Result:
setFileName
Name | Description |
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setFileName(value) | The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material. |
Result: