PlySaveOptions
Contents
[
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]PlySaveOptions class
Save options for exporting scene as PLY file.
Methods
constructor
Name | Description |
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constructor() | Constructor of PlySaveOptions |
Result:
constructor_overload
Name | Description |
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constructor_overload(contentType) | Constructor of PlySaveOptions |
Parameters:
Name | Type | Description |
---|---|---|
contentType | FileContentType | FileContentType |
Result:
getPointCloud
Name | Description |
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getPointCloud() | Export the scene as point cloud, the default value is false. |
Result:
setPointCloud
Name | Description |
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setPointCloud(value) | Export the scene as point cloud, the default value is false. |
Result:
getFlipCoordinate
Name | Description |
---|---|
getFlipCoordinate() | Flip the coordinate while saving the scene, default value is true |
Result:
setFlipCoordinate
Name | Description |
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setFlipCoordinate(value) | Flip the coordinate while saving the scene, default value is true |
Result:
getVertexElement
Name | Description |
---|---|
getVertexElement() | The element name for the vertex data, default value is “vertex” |
Result:
setVertexElement
Name | Description |
---|---|
setVertexElement(value) | The element name for the vertex data, default value is “vertex” |
Result:
getPositionComponents
Name | Description |
---|---|
getPositionComponents() | The component names for position data, default value is (“x”, “y”, “z”) |
Result:
getNormalComponents
Name | Description |
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getNormalComponents() | The component names for normal data, default value is (“nx”, “ny”, “nz”) |
Result:
getTextureCoordinateComponents
Name | Description |
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getTextureCoordinateComponents() | The component names for texture coordinate data, default value is (“u”, “v”) |
Result:
getColorComponents
Name | Description |
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getColorComponents() | The component names for vertex color, default value is (“red”, “green”, “blue”) |
Result:
getFaceElement
Name | Description |
---|---|
getFaceElement() | The element name for the face data, default value is “face” |
Result:
setFaceElement
Name | Description |
---|---|
setFaceElement(value) | The element name for the face data, default value is “face” |
Result:
getFaceProperty
Name | Description |
---|---|
getFaceProperty() | The property name for the face data, default value is “vertex_index” |
Result:
setFaceProperty
Name | Description |
---|---|
setFaceProperty(value) | The property name for the face data, default value is “vertex_index” |
Result:
getExportTextures
Name | Description |
---|---|
getExportTextures() | Try to copy textures used in scene to output directory. |
Result:
setExportTextures
Name | Description |
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setExportTextures(value) | Try to copy textures used in scene to output directory. |
Result:
getFileFormat
Name | Description |
---|---|
getFileFormat() | Gets the file format that specified in current Save/Load option. |
Result:
getEncoding
Name | Description |
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getEncoding() | Gets or sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use. |
Result:
getFileSystem
Name | Description |
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getFileSystem() | Allow user to handle how to manage the external dependencies during load/save. |
Result:
setFileSystem
Name | Description |
---|---|
setFileSystem(value) | Allow user to handle how to manage the external dependencies during load/save. |
Result:
getLookupPaths
Name | Description |
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getLookupPaths() | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load. |
Result:
getFileName
Name | Description |
---|---|
getFileName() | The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material. |
Result:
setFileName
Name | Description |
---|---|
setFileName(value) | The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material. |
Result: