U3dSaveOptions
Contents
[
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]U3dSaveOptions class
Save options for universal 3d
Methods
constructor
Name | Description |
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constructor() | Constructor of U3dSaveOptions |
Result:
getFlipCoordinateSystem
Name | Description |
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getFlipCoordinateSystem() | Gets or sets whether flip coordinate system of control points/normal during importing/exporting. |
Result:
setFlipCoordinateSystem
Name | Description |
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setFlipCoordinateSystem(value) | Gets or sets whether flip coordinate system of control points/normal during importing/exporting. |
Result:
getMeshCompression
Name | Description |
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getMeshCompression() | Gets or sets whether to enable mesh data compression. |
Result:
setMeshCompression
Name | Description |
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setMeshCompression(value) | Gets or sets whether to enable mesh data compression. |
Result:
getExportNormals
Name | Description |
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getExportNormals() | Gets or sets whether to export normal data. |
Result:
setExportNormals
Name | Description |
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setExportNormals(value) | Gets or sets whether to export normal data. |
Result:
getExportTextureCoordinates
Name | Description |
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getExportTextureCoordinates() | Gets or sets whether to export texture coordinates. |
Result:
setExportTextureCoordinates
Name | Description |
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setExportTextureCoordinates(value) | Gets or sets whether to export texture coordinates. |
Result:
getExportVertexDiffuse
Name | Description |
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getExportVertexDiffuse() | Gets or sets whether to export vertex’s diffuse color. |
Result:
setExportVertexDiffuse
Name | Description |
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setExportVertexDiffuse(value) | Gets or sets whether to export vertex’s diffuse color. |
Result:
getExportVertexSpecular
Name | Description |
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getExportVertexSpecular() | Gets or sets whether to export vertex’ specular color. |
Result:
setExportVertexSpecular
Name | Description |
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setExportVertexSpecular(value) | Gets or sets whether to export vertex’ specular color. |
Result:
getEmbedTextures
Name | Description |
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getEmbedTextures() | Embed the external textures into the U3D file, default value is false. |
Result:
setEmbedTextures
Name | Description |
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setEmbedTextures(value) | Embed the external textures into the U3D file, default value is false. |
Result:
getExportTextures
Name | Description |
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getExportTextures() | Try to copy textures used in scene to output directory. |
Result:
setExportTextures
Name | Description |
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setExportTextures(value) | Try to copy textures used in scene to output directory. |
Result:
getFileFormat
Name | Description |
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getFileFormat() | Gets the file format that specified in current Save/Load option. |
Result:
getEncoding
Name | Description |
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getEncoding() | Gets or sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use. |
Result:
getFileSystem
Name | Description |
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getFileSystem() | Allow user to handle how to manage the external dependencies during load/save. |
Result:
setFileSystem
Name | Description |
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setFileSystem(value) | Allow user to handle how to manage the external dependencies during load/save. |
Result:
getLookupPaths
Name | Description |
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getLookupPaths() | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load. |
Result:
getFileName
Name | Description |
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getFileName() | The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material. |
Result:
setFileName
Name | Description |
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setFileName(value) | The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material. |
Result: