LinearExtrusion class
LinearExtrusion class
Linear extrusion takes a 2D shape as input and extends the shape in the 3rd dimension.
Inheritance: LinearExtrusion →
Entity →
SceneObject →
A3DObject
The LinearExtrusion type exposes the following members:
Constructors
| Constructor | Description |
|---|---|
__init__(self) | Constructor of instance LinearExtrusion. |
__init__(self, shape, height) | Constructor of instance LinearExtrusion. |
Properties
| Property | Description |
|---|---|
| name | Gets or sets the name. |
| properties | Gets the collection of all properties. |
| scene | Gets the scene that this object belongs to |
| parent_nodes | Gets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing |
| excluded | Gets or sets whether to exclude this entity during exporting. |
| parent_node | Gets or sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes. |
| shape | The base shape to be extruded. |
| direction | The direction of extrusion, default value is (0, 0, 1) |
| height | The height of the extruded geometry, default value is 1.0 |
| slices | The slices of the twisted extruded geometry, default value is 1. |
| center | If this value is false, the linear extrusion Z range is from 0 to height, otherwise the range is from -height/2 to height/2. |
| twist_offset | The offset that used in twisting, default value is (0, 0, 0). |
| twist | The number of degrees of through which the shape is extruded. |
Methods
| Method | Description |
|---|---|
remove_property(self, property) | Removes a dynamic property. |
remove_property(self, property) | Remove the specified property identified by name |
get_property(self, property) | Get the value of specified property |
set_property(self, property, value) | Sets the value of specified property |
find_property(self, property_name) | Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name) |
get_bounding_box(self) | Gets the bounding box of current entity in its object space coordinate system. |
get_entity_renderer_key(self) | Gets the key of the entity renderer registered in the renderer |
to_mesh(self) | Convert the extrusion to mesh. |
See Also
- module
aspose.threed.entities - class
A3DObject - class
Entity - class
LinearExtrusion - class
SceneObject