
## create_element_uv(self, uv_mapping) {#aspose.threed.entities.TextureMapping}

Creates a [`VertexElementUV`](/3d/python-net/aspose.threed.entities/vertexelementuv) with given texture mapping type.


### Returns 


Created element uv


```python

def create_element_uv(self, uv_mapping):
    ...
```


| Parameter | Type | Description |
| :- | :- | :- |
| uv_mapping | aspose.threed.entities.TextureMapping | Which texture mapping type to create |


## create_element_uv(self, uv_mapping, mapping_mode, reference_mode) {#aspose.threed.entities.TextureMapping-aspose.threed.entities.MappingMode-aspose.threed.entities.ReferenceMode}

Creates a [`VertexElementUV`](/3d/python-net/aspose.threed.entities/vertexelementuv) with given texture mapping type.


### Returns 


Created element uv


```python

def create_element_uv(self, uv_mapping, mapping_mode, reference_mode):
    ...
```


| Parameter | Type | Description |
| :- | :- | :- |
| uv_mapping | aspose.threed.entities.TextureMapping | Which texture mapping type to create |
| mapping_mode | aspose.threed.entities.MappingMode | Default mapping mode |
| reference_mode | aspose.threed.entities.ReferenceMode | Default reference mode |



### See Also
* module [`aspose.threed.entities`](../../)
* class [`Patch`](/3d/python-net/aspose.threed.entities/patch)
* class [`VertexElementUV`](/3d/python-net/aspose.threed.entities/vertexelementuv)
