RectangularTorus class
RectangularTorus class
Parameterized rectangular torus.
Inheritance: RectangularTorus →
Primitive →
Entity →
SceneObject →
A3DObject
The RectangularTorus type exposes the following members:
Constructors
| Constructor | Description | 
|---|---|
__init__(self) | Constructor of RectangularTorus | 
__init__(self, name) | Constructor of RectangularTorus | 
Properties
| Property | Description | 
|---|---|
| name | Gets or sets the name. | 
| properties | Gets the collection of all properties. | 
| scene | Gets the scene that this object belongs to | 
| parent_nodes | Gets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing | 
| excluded | Gets or sets whether to exclude this entity during exporting. | 
| parent_node | Gets or sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes. | 
| cast_shadows | Gets or sets whether this geometry can cast shadow | 
| receive_shadows | Gets or sets whether this geometry can receive shadow. | 
| inner_radius | The inner radius of the rectangular torus Default value is 17  | 
| outer_radius | The outer radius of the rectangular torus Default value is 20  | 
| height | The height of the rectangular torus. Default value is 20  | 
| arc | The total angle of the arc, measured in radian. Default value is PI  | 
| angle_start | The start angle of the arc, measured in radian. Default value is 0  | 
| radial_segments | The radial segments, default value is 10 | 
Methods
| Method | Description | 
|---|---|
remove_property(self, property) | Removes a dynamic property. | 
remove_property(self, property) | Remove the specified property identified by name | 
get_property(self, property) | Get the value of specified property | 
set_property(self, property, value) | Sets the value of specified property | 
find_property(self, property_name) | Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name)  | 
get_bounding_box(self) | Gets the bounding box of current entity in its object space coordinate system. | 
get_entity_renderer_key(self) | Gets the key of the entity renderer registered in the renderer | 
to_mesh(self) | Convert this primitive to Mesh | 
See Also
- module 
aspose.threed.entities - class 
A3DObject - class 
Entity - class 
Mesh - class 
Primitive - class 
RectangularTorus - class 
SceneObject