VertexElementUV constructor

init

Initializes a new instance of the VertexElementUV class. The default texture mapping type is TextureMapping.DIFFUSE

def __init__(self):
    ...

init

Initializes a new instance of the VertexElementUV class.

def __init__(self, texture_mapping):
    ...
ParameterTypeDescription
texture_mappingTextureMappingThe texture mapping type.

See Also