use_common_materials property

use_common_materials property

Serialize materials using KHR common material extensions, default value is false. Set this to false will cause Aspose.3D export a set of vertex/fragment shader if GltfSaveOptions.ExportShaders

Definition:

@property
def use_common_materials(self):
    ...
@use_common_materials.setter
def use_common_materials(self, value):
    ...

See Also