use_common_materials property
use_common_materials property
Serialize materials using KHR common material extensions, default value is false.
Set this to false will cause Aspose.3D export a set of vertex/fragment shader if GltfSaveOptions.ExportShaders
Definition:
@property
def use_common_materials(self):
...
@use_common_materials.setter
def use_common_materials(self, value):
...
See Also
- module
aspose.threed.formats
- class
GltfSaveOptions