ObjLoadOptions class
ObjLoadOptions class
Load options for wavefront obj
Inheritance: ObjLoadOptions →
LoadOptions →
IOConfig
The ObjLoadOptions type exposes the following members:
Constructors
| Constructor | Description |
|---|---|
__init__(self) | Constructor of ObjLoadOptions |
Properties
| Property | Description |
|---|---|
| file_format | Gets the file format that specified in current Save/Load option. |
| encoding | Gets or sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use. |
| file_system | Allow user to handle how to manage the external dependencies during load/save. |
| lookup_paths | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load. |
| file_name | The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material. |
| flip_coordinate_system | Gets or sets whether flip coordinate system of control points/normal during importing |
| enable_materials | Gets or sets whether import materials for each object |
| scale | Scales on x/y/z axis, default value is 1.0 |
| normalize_normal | Gets or sets whether to normalize the normal vector during the loading. Default value is true. |
See Also
- module
aspose.threed.formats - class
IOConfig - class
LoadOptions - class
ObjLoadOptions