Text class

Text class

Text profile, this profile describes contours using font and text.

Inheritance: TextProfileEntitySceneObjectA3DObject

The Text type exposes the following members:

Constructors

ConstructorDescription
__init__(self)Initialize an SceneObject.

Properties

PropertyDescription
nameGets or sets the name.
propertiesGets the collection of all properties.
sceneGets the scene that this object belongs to
parent_nodesGets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing
excludedGets or sets whether to exclude this entity during exporting.
parent_nodeGets or sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes.
contentContent of the text
fontThe font of the text.
font_sizeFont size scale.

Methods

MethodDescription
remove_property(self, property)Removes a dynamic property.
remove_property(self, property)Remove the specified property identified by name
get_property(self, property)Get the value of specified property
set_property(self, property, value)Sets the value of specified property
find_property(self, property_name)Finds the property.
It can be a dynamic property (Created by CreateDynamicProperty/SetProperty)
or native property(Identified by its name)
get_bounding_box(self)Gets the bounding box of current entity in its object space coordinate system.
get_entity_renderer_key(self)Gets the key of the entity renderer registered in the renderer

Example

The following code shows how to create a 3D mesh from text using specified font file.

from aspose.threed import Scene
from aspose.threed.entities import LinearExtrusion
from aspose.threed.profiles import FontFile, Text

font = FontFile.from_file(r"CascadiaCode-Regular.otf")
text = Text()
text.font = font
text.content = "ABC"
text.font_size = 10.0
linear = LinearExtrusion(text, 10).to_mesh()
scene = Scene(linear)
scene.save(r"test.stl")

See Also