
## save(self, bitmap) {#aspose.threed.render.TextureData}

Save the texture content to external file.



```python

def save(self, bitmap):
    ...
```


| Parameter | Type | Description |
| :- | :- | :- |
| bitmap | aspose.threed.render.TextureData | Result bitmap to save. |


## save(self, path, format) {#System.String-System.String}

Save the texture content to external file.



```python

def save(self, path, format):
    ...
```


| Parameter | Type | Description |
| :- | :- | :- |
| path | System.String | File name to save. |
| format | System.String | Image format |
### Exceptions
| Exception | Description |
| :- | :- |
| IOException |  |





### See Also
* module [`aspose.threed.render`](../../)
* class [`ITexture1D`](/3d/python-net/aspose.threed.render/itexture1d)
