SPIRVSource class
SPIRVSource class
The compiled shader in SPIR-V format.
Inheritance: SPIRVSource →
ShaderSource
The SPIRVSource type exposes the following members:
Constructors
| Constructor | Description |
|---|---|
__init__(self) | Constructor of SPIR-V based shader sources. |
Properties
| Property | Description |
|---|---|
| maximum_descriptor_sets | Maximum descriptor sets, default value is 10 |
| compute_shader | Gets or sets the source code of the compute shader. |
| geometry_shader | Gets or sets the source code of the geometry shader. |
| vertex_shader | Gets or sets the source code of the vertex shader |
| fragment_shader | Gets or sets the source code of the fragment shader. |
See Also
- module
aspose.threed.render - class
SPIRVSource - class
ShaderSource