add_binding method
add_binding(self, property, shader_parameter)
Binds the dynamic property to shader parameter
def add_binding(self, property, shader_parameter):
...
| Parameter | Type | Description |
|---|---|---|
| property | System.String | The name of the dynamic property. |
| shader_parameter | System.String | The name of the shader parameter. |
See Also
- module
aspose.threed.shading - class
ShaderTechnique