BonePose class
BonePose class
The BonePose contains the transformation matrix for a bone node
The BonePose type exposes the following members:
Constructors
| Constructor | Description |
|---|---|
__init__(self) | Constructs a new instance of BonePose |
Properties
| Property | Description |
|---|---|
| node | Gets or sets the scene node, points to a skinned skeleton node |
| matrix | Gets or sets the transform matrix of the node in current pose. |
| is_local | Gets or sets if the matrix is defined in local coordinate. |
See Also
- module
aspose.threed - class
BonePose