Entity class

Entity class

The base class of all entities. Entity represents a concrete object that attached under a node like Light/Geometry.

Inheritance: EntitySceneObjectA3DObject

The Entity type exposes the following members:

Properties

PropertyDescription
nameGets or sets the name.
propertiesGets the collection of all properties.
sceneGets the scene that this object belongs to
parent_nodesGets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing
excludedGets or sets whether to exclude this entity during exporting.
parent_nodeGets or sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes.

Methods

MethodDescription
remove_propertyRemoves a dynamic property.
remove_propertyRemove the specified property identified by name
get_propertyGet the value of specified property
set_propertySets the value of specified property
find_propertyFinds the property.
It can be a dynamic property (Created by CreateDynamicProperty/SetProperty)
or native property(Identified by its name)
get_bounding_boxGets the bounding box of current entity in its object space coordinate system.
get_entity_renderer_keyGets the key of the entity renderer registered in the renderer

See Also