
## save(self, file_name) {#System.String}

Save texture data into image file



```python

def save(self, file_name):
    ...
```


| Parameter | Type | Description |
| :- | :- | :- |
| file_name | System.String | The file name of where the image will be saved. |


## save(self, stream, format) {#io.RawIOBase-System.String}

Save texture data into specified image format



```python

def save(self, stream, format):
    ...
```


| Parameter | Type | Description |
| :- | :- | :- |
| stream | io.RawIOBase | The stream that holds the saved image |
| format | System.String | Image format, usually file extension |


## save(self, file_name, format) {#System.String-System.String}

Save texture data into image file



```python

def save(self, file_name, format):
    ...
```


| Parameter | Type | Description |
| :- | :- | :- |
| file_name | System.String | The file name of where the image will be saved. |
| format | System.String | Image format of the output file. |



### See Also
* module [`aspose.threed.render`](../../)
* class [`TextureData`](/3d/python-net/aspose.threed.render/texturedata)
