CastShadows
Primitive.CastShadows property
获取或设置此几何体是否可以投射阴影
public bool CastShadows { get; set; }
也可以看看
- class Primitive
- 命名空间 Aspose.ThreeD.Entities
- 部件 Aspose.3D
获取或设置此几何体是否可以投射阴影
public bool CastShadows { get; set; }
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