RendererVariableManager.MatrixWorld
RendererVariableManager.MatrixWorld property
世界变换矩阵
public FMatrix4 MatrixWorld { get; }
另请参见
- struct FMatrix4
- class RendererVariableManager
- namespace Aspose.ThreeD.Render
- assembly Aspose.3D
世界变换矩阵
public FMatrix4 MatrixWorld { get; }