Shadowmap
RendererVariableManager.Shadowmap property
用于阴影映射的深度纹理
public ITextureUnit Shadowmap { get; set; }
也可以看看
- interface ITextureUnit
- class RendererVariableManager
- 命名空间 Aspose.ThreeD.Render
- 部件 Aspose.3D
用于阴影映射的深度纹理
public ITextureUnit Shadowmap { get; set; }
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