TextureData
TextureData(int, int, int, int, PixelFormat, byte[])
的构造函数TextureData
public TextureData(int width, int height, int stride, int bytesPerPixel, PixelFormat pixelFormat,
byte[] data)
范围 | 类型 | 描述 |
---|---|---|
width | Int32 | |
height | Int32 | |
stride | Int32 | |
bytesPerPixel | Int32 | |
pixelFormat | PixelFormat | |
data | Byte[] |
也可以看看
- class TextureData
- 命名空间 Aspose.ThreeD.Render
- 部件 Aspose.3D
TextureData(int, int, int, int, PixelFormat, byte[])
的构造函数TextureData
public TextureData(int width, int height, int stride, int bytesPerPixel, PixelFormat pixelFormat,
byte[] data)
范围 | 类型 | 描述 |
---|---|---|
width | Int32 | |
height | Int32 | |
stride | Int32 | |
bytesPerPixel | Int32 | |
pixelFormat | PixelFormat | |
data | Byte[] |
也可以看看
- enum PixelFormat
- class TextureData
- 命名空间 Aspose.ThreeD.Render
- 部件 Aspose.3D
TextureData()
的构造函数TextureData
public TextureData()
也可以看看
- class TextureData
- 命名空间 Aspose.ThreeD.Render
- 部件 Aspose.3D