PhongMaterial.SpecularFactor
PhongMaterial.SpecularFactor property
获取或设置高光因子。高光的公式:SpecularColor * SpecularFactor * (N dot H) ^ Shininess
public double SpecularFactor { get; set; }
另请参见
- class PhongMaterial
- namespace Aspose.ThreeD.Shading
- assembly Aspose.3D