Entities
Node.Entities property
获取所有节点实体。
public IList<Entity> Entities { get; }
适当的价值
节点实体。
也可以看看
- class Entity
- class Node
- 命名空间 Aspose.ThreeD
- 部件 Aspose.3D
获取所有节点实体。
public IList<Entity> Entities { get; }
节点实体。
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