Transform.EulerAngles
Transform.EulerAngles property
获取或设置以欧拉角表示的旋转,单位为度
public Vector3 EulerAngles { get; set; }
示例
Node node = new Node();
node.Transform.EulerAngles = new Vector3(90, 0, 0);
另请参见
- struct Vector3
- class Transform
- namespace Aspose.ThreeD
- assembly Aspose.3D