Transform.Rotation
Transform.Rotation property
获取或设置以四元数表示的旋转。
public Quaternion Rotation { get; set; }
示例
Node node = new Node();
node.Transform.Rotation = new Quaternion(1, 0, 0, 0);
另请参见
- struct Quaternion
- class Transform
- namespace Aspose.ThreeD
- assembly Aspose.3D