Aspose::BarCode::Generation::DotCodeExtCodetextBuilder class

DotCodeExtCodetextBuilder class

class DotCodeExtCodetextBuilder : public Aspose::BarCode::Generation::ExtCodetextBuilder

Methods

MethodDescription
AddECICodetext(ECIEncodings, System::String)Adds codetext with Extended Channel Identifier
AddFNC1FormatIdentifier()Adds FNC1 format identifier to the extended codetext items
AddFNC3ReaderInitialization()Adds FNC3 reader initialization to the extended codetext items
AddFNC3SymbolSeparator()Adds FNC3 symbol separator to the extended codetext items
AddPlainCodetext(System::String)Adds plain codetext to the extended codetext items
AddStructuredAppendMode(int32_t, int32_t)Adds structured append mode to the extended codetext items
virtual Clear()Clears extended codetext items
ExtCodetextBuilder()
GetExtendedCodetext() overrideGenerates Extended codetext from the extended codetext list.

Remarks

Extended codetext generator for 2D DotCode barcodes for ExtendedCodetext Mode of DotCodeEncodeMode

[C#]
//Extended codetext mode
//create codetext
DotCodeExtCodetextBuilder textBuilder = new DotCodeExtCodetextBuilder();
textBuilder.AddFNC1FormatIdentifier();
textBuilder.AddECICodetext(ECIEncodings.Win1251, "Will");
textBuilder.AddFNC1FormatIdentifier();
textBuilder.AddECICodetext(ECIEncodings.UTF8, "犬Right狗");
textBuilder.AddFNC1FormatIdentifier();
textBuilder.AddECICodetext(ECIEncodings.UTF16BE, "犬Power狗");
textBuilder.AddPlainCodetext("Plain text");
textBuilder.AddFNC3SymbolSeparator();
textBuilder.AddFNC3ReaderInitialization();
textBuilder.AddPlainCodetext("Reader initialization info");

//generate codetext
string codetext = textBuilder.GetExtendedCodetext();    
<br>
//generate
using(BarcodeGenerator generator = new BarcodeGenerator(EncodeTypes.DotCode, codetext))
{
    generator.Parameters.Barcode.DotCode.DotCodeEncodeMode = DotCodeEncodeMode.ExtendedCodetext;
    generator.Save("test.bmp");
}

See Also