Class TechniquePhong
Contents
[
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]TechniquePhong class
The technique PHONG. Produces a shaded surface where the specular reflection is shaded according the PHONG BRDF approximation.
public class TechniquePhong : ColladaElement
Constructors
Name | Description |
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TechniquePhong() | The default constructor. |
Properties
Name | Description |
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Ambient { get; set; } | Gets or sets the ambient. Declares the amount of ambient light emitted from the surface of this object. |
Diffuse { get; set; } | Gets or sets the diffuse. Declares the amount of light diffusely reflected from the surface of this object. |
Emission { get; set; } | Gets or sets the emission. Declares the amount of light emitted from the surface of this object. |
IndexOfRefraction { get; set; } | Gets or sets the index of refraction. Declares the index of refraction for perfectly refracted light as a single scalar index. |
Reflective { get; set; } | Gets or sets the reflective. Declares the color of a perfect mirror reflection. |
Reflectivity { get; set; } | Gets or sets the reflectivity. Declares the amount of perfect mirror reflection to be added to the reflected light as a value between 0.0 and 1.0. |
Shininess { get; set; } | Gets or sets the shininess. Declares the specular or roughness of the specular reflection lobe. |
Specular { get; set; } | Gets or sets the specular. Declares the color of light specular reflected from the surface of this object. |
Transparency { get; set; } | Gets or sets the transparency. Declares the amount of perfectly refracted light added to the reflected color as a scalar value between 0.0 and 1.0. |
Transparent { get; set; } | Gets or sets the transparent. Declares the color of perfectly refracted light. |
See Also
- class ColladaElement
- namespace Aspose.CAD.FileFormats.Collada.FileParser.Elements
- assembly Aspose.CAD